I'm a game designer specializing in Unreal Engine. I enjoy creating technical systems, procedural generation, and fun gameplay mechanics! I also enjoy working on UI systems, visual effects, and performance focused improvements.
I have a wide knowledge of the systems within the Unreal Engine. I've worked in the video games industry since 2013, primarily doing quality assurance, automation engineering and team management.
I've worked on the following titles:
Check out my personal projects here on Itch.io